Boiling Globe
(Evocation)

Range:  5 yards per level
Components:  V, S, M
Duration:  Special
Casting Time:  2
Area of Effect:  20-foot radius
Saving Throw:  1/2

This spell forces a 20-foot diameter circular area of water into an extreme boil. All creatures in the area of effect take 1d4 points of damage per level of the caster (maximum of 12d4 points). A saving throw indicates half damage. The water in the globe will drop to a tolerable level on the next round, and then slowly cool down to normal water temperature. Creatures not affected by heat or fire are immune to the effects. Ice will instantly boil under the effects of this spell, as well. The globe can be created anywhere within range of the caster.
The material component of this spell is a piece of volcanic rock.

